Game Impression: Rusty Stings

This is my first “Game Impression” post, so bear with me. Today I downloaded and played ‘Rusty Stings‘, a free mobile game by Jungle Troll. I was going to write a description of the game, but decided against it because I can’t imagine doing that for every game impression I write about. The creator described…

I participated in Ludum Dare 27

In case you don’t know about it, Ludum Dare is a game development competition where devs must create a game from scratch within 48 hours (for the competition) or 72 hours (for the Jam). Read more about it here: Ludum Dare 27. LD48, as it is known, started on August 23 at around 8 PM…

My sketches for Molebears Outbreak

Here are my sketches for my first game: Molebears Outbreak. When I first tried to draw the characters and game objects straight on the computer, it was extremely hard. I was essentially trying to draw ideas from my head. Once I sketched the ideas out, they really started to take shape, letting me work out…

My inspiration for Molebears Outbreak

I was going to start writing about my experiences creating Molebears Outbreak, but I thought it’d be better if I start from the beginning: what inspired me to make this game. One of my favorite games growing up was “The Legend of the Mystical Ninja“. It had adorable characters, strange looking enemies, simple combat system…